aws.gamelift.list_game_servers
Example SQL Queries
SELECT * FROMaws.gamelift.list_game_serversWHERE"game_server_group_name" = 'VALUE';Description
This operation is used with the Amazon GameLift FleetIQ solution and game server groups.
Retrieves information on all game servers that are currently active in a specified game server group. You can opt to sort the list by game server age. Use the pagination parameters to retrieve results in a set of sequential segments.
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Table Definition
| Column Name | Column Data Type |
|---|---|
| game_server_group_name Required Input Column A unique identifier for the game server group where the game server is running. | VARCHAR |
| sort_order Input Column Indicates how to sort the returned data based on game server registration timestamp. Use ASCENDING to retrieve oldest game servers first, or use DESCENDING to retrieve newest game servers first. If this parameter is left empty, game servers are returned in no particular order. | VARCHAR |
| _aws_profile Input Column The AWS profile defines the AWS identity used. It can be defined via credentials or by assuming a IAM role. | STRUCT( |
Show child fields
| |
| _aws_region Input Column The AWS region to use. | VARCHAR |
| claim_status Indicates when an available game server has been reserved for gameplay but has not yet started hosting a game. Once it is claimed, the game server remains in CLAIMED status for a maximum of one minute. During this time, game clients connect to the game server to start the game and trigger the game server to update its utilization status. After one minute, the game server claim status reverts to null. | VARCHAR |
| connection_info The port and IP address that must be used to establish a client connection to the game server. | VARCHAR |
| game_server_data A set of custom game server properties, formatted as a single string value. This data is passed to a game client or service when it requests information on game servers. | VARCHAR |
| game_server_group_arn The ARN identifier for the game server group where the game server is located. | VARCHAR |
| game_server_id A custom string that uniquely identifies the game server. Game server IDs are developer-defined and are unique across all game server groups in an Amazon Web Services account. | VARCHAR |
| instance_id The unique identifier for the instance where the game server is running. This ID is available in the instance metadata. EC2 instance IDs use a 17-character format, for example: i-1234567890abcdef0. | VARCHAR |
| last_claim_time Timestamp that indicates the last time the game server was claimed. The format is a number expressed in Unix time as milliseconds (for example "1469498468.057"). This value is used to calculate when a claimed game server's status should revert to null. | TIMESTAMP_S |
| last_health_check_time Timestamp that indicates the last time the game server was updated with health status. The format is a number expressed in Unix time as milliseconds (for example "1469498468.057"). After game server registration, this property is only changed when a game server update specifies a health check value. | TIMESTAMP_S |
| registration_time Timestamp that indicates when the game server registered. The format is a number expressed in Unix time as milliseconds (for example "1469498468.057"). | TIMESTAMP_S |
| utilization_status Indicates whether the game server is currently available for new games or is busy. Possible statuses include:
| VARCHAR |